Going Mad over Animated Views and OpenGL
UIView on the iPhone devices is great to animate views into and out of the viewable area of your iOS device.
But a problem ensues if you try to Animate out of an OpenGL view using UIView animations.. At least one I have not figured out yet.
UIView into an OpenGL View works great! Its upon dismissal that the problems arise. The entire view goes blank once removed from SuperView.
I happened across this guys use of CATransition which can animate the OpenGL View out of the screen, while the OpenGL view is animating.
I can only say that it appears to work just fine on the smaller iOS devices, I have no idea how this would work on a iPad. Think speed and about 3x the pixels.
It occurs to me that I would probably have to screen capture the OpenGL View, and make that a background image on the view that is animating out for UIView animations to function for dismissed OpenGL Views.